Thursday, March 24, 2011

My game so far

So far my game is going great. I'm so close to finishing but the truth is I don't want to. Now that I know what I'm doing globaloria is really fun and I can't belaive I went from knowing nothing about computers to knowing more than I could ever imagine. Heres my game so far.

Thursday, March 10, 2011

Week 3/7/11

This week I worked on getting scene12 to work on my game. The point of this scene is to answer a question to get the  dog medical help. What you do is catch all the bones with the correct answer to the question on it. I ran into trouble on that one though  I can't get to go to the next scene yet. I quess I'll get it right eventually. Wish me luck.

Wednesday, February 23, 2011

This week we worked on our game demo. We have to make it so the people who do globaloria to get a better understanding of how our game is going to work. We put together a flash file with questions from our team page and what we've done so far on our game. This is what I have so far.

Friday, February 11, 2011

So far on my flash file I have up to thirteen scenes linked together. We also got interviews this week for globaloria. After the interviews they came intjo our globaloria class and help us with scenes. They also answered some of our questions about flash.

Friday, February 4, 2011

Adding input 2: mouse

Adding  
Click and drag was kind of fun but it was probaley the hardest thing i've ever done. It took a total of four days to complete. But I finally did it with a little help from my teacher.

Adding sound

Adding sound to my game was really simple. It took some effort though to find the right sound. So far I only have sound on my first scene. Soon though I'm going to try to get sound on multiple senes.

Thursday, January 27, 2011

Click and drag

This week we worked on click and drag. Its were you are able to move something in your game with your mouse. So far I have the code to be able to click and drag an object. Now i'm trying to get the object to go to the next page when it hits the other object. So far I've had no luck.